#Manipulating alexander here in blender is quite... ribbiting to be honest
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I found this application called "Umodel" that lets me view assets (like animations and such) from Unreal Engine games. It's very neat! It's easy to use and I can export files too.
So, it turns out that King's Quest 2015 is an Unreal Engine game. And I found a plugin that lets you import UE files to blender.
So...
I can manipulate Alexander like a puppet! Hehe.
#apple posting#kings quest#yeah this is going to make creating my character references SO much easier#since normally I use art references like adorkastock hodgepodged together for the pose I want#Manipulating alexander here in blender is quite... ribbiting to be honest#hehe#also no you did NOT see me post this to my main blog I do not know what you're talking about#I always double check which blog I'm posting to#totally#absolutely
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